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Image Objects: Internal Reflections of the Digital World Space.

Reflecting the HDRI map (a high colour-intensity image wrapped around the digital world space) in the surface of digital objects. In Blender, the material that the object is made with is fully reflective and metallic, meaning that the visual appearance of it’s surface is entirely determined by it’s environment. The form of the object from which the image below is rendered is distorted through cloth physics.